Archive for February 25th, 2010

Right in the eye!

Posted in Development on February 25th, 2010 by Newton – 5 Comments

Perhaps you noticed that the pictures of your crew selection buttons in the upper left corner of the screen are now animated synchronously with the actual movement of the clonk you control. Ever tried to aim a javelin in such a way that the little clonk in the upper corner throws it right in your face?
It happens so fast that you can almost not see it, but here is a snapshot of the exact moment 🙂

Ouch!!

Who knows what other miracles perspective rendering has in store for 2D Clonk?