OpenClonk – Back to the Rocks 1.0 released!

The first milestone of OpenClonk, the open source successor of the Clonk series, has been released!

Download here

Scroll down for some videos and screenshots!

This first release is a beta release. So please help us getting rid of any glitches and bugs by reporting them in the bugtracker.
If you want to give some feedback (please do!) or have great ideas in which direction we should advance the project in the future, please visit our forum.

This milestone focuses on some fast paced melees, races and a few experimental scenarios to choose from. All scenarios are meant to be played multiplayer through the internet (for hosts: ports 11111-11114 are used). It features completely new controls, a new HUD and many weapons and tools to choose from (see a more thorough description here). Also included are four tutorials that guide new players and veteran clonkers through the new controls.

From the main page:
OpenClonk is a free multiplayer action game where you control clonks, small but witty and nimble humanoid beings. The game is mainly about mining, settling and fast-paced melees. OpenClonk is also not just a game but also a versatile 2D game engine that offers countless possibilites to make your own mods.

  1. Mimmo says:


  2. archl says:

    Waiting the Linux Client~

  3. Suchiman says:

    yeah 😀 @archl why not compile byself ? 😉

  4. Skorpio says:

    Great job guys! I love the Kamikaze Cowboys scenario.

    Oh and qubodup mentioned OC on freegamer:

  5. Prymer says:

    I can not start openclonk! need help, please.

  6. Wipfmagus says:

    It should be noted that Linux Game Cast reviewed OpenClonk.

    I gotta watch it now…

  1. There are no trackbacks for this post yet.

Leave a Reply