Carry Heavy and Construction Sites
Posted in Development on May 3rd, 2012 by boni – 4 CommentsIn the Controls rework, we also revisited the Carry Heavy system to fit in better. Additionally we changed how constructing building works. It’s awesome now. I mean, *awesome*.
After selecting a building in the construction menu, you can now place them with the mouse in the vicinity of your Clonk. You can move around while doing so, in case the wanted position is just a bit too far away. Some buildings, like the elevator, can also be flipped during placement. Freedom!
The construction site itself now is displayed as a fancy wireframe-model. At placement, it looks for building material in the clonk, nearby containers and on the ground. To put construction material into site, just use the Contents-Menu or interact with the site. It’s also possible to remove construction sites. Building material will be refunded in that case.
When you’ve put all required materials into the site, the construction starts building itself. No standing there, holding down a mouse button! That’s it!