Achievement unlocked
Posted in Development on September 27th, 2014 by Sven2 – 2 CommentsTwo new simple, but very important features have been added recently: Scenario parameters and scenario achievements.
Finding the proper settings for your scenario is often hard. If you make it too easy, veterans get bored or finish it in two minutes. If it’s too hard, it’s frustrating or impossible for newbies. Now, scenario parameters have been introduced to help scenario designers offer their work to a broader audience. Scenario parameters are custom settings each scenario can define and players can select before the round. Examples in the worlds folder are map difficulty or size. But of course scenario designers can choose any parameters they want and have relaunches, team modes, etc. defined by the player before the round.
Can you imagine you’ve finished the insane version of Acid Gold Mine but have nothing to show for it? That’s where achievements come into play. In addition to parameters, each scenario can define small symbols which are unlocked and displayed in the scenario selection after successfully finishing the round. For example in the worlds folder, bronze, silver and gold stars are given for completing a round on normal, hard or insane mode respectively. Scenarios may also define additional symbols such as special marks you gain after finding a secret in the missions.
You can try out these new features in the latest nightly builds.